Showing posts with label cascade. Show all posts
Showing posts with label cascade. Show all posts

Tuesday, November 8, 2011

Cascade step 10

Step 10: Finished!

Sorry for the long absence.  Life has been crazy with waves of work and preparations for IlluXCon.  I had my first real booth at any convention there this year and it was an absolute blast!  After a year's worth of work I was finally able to unveil the finished painting :)


I did mean to post more WiPs as I progressed with oils... but... well...

Doing the acrylic underpainting as detailed as I had was probably unnecessary, as I ended up covering up most of what was there pretty entirely by the end.  Especially in the sky, which, as you can imagine, did not turn the color I needed through simple glazings.  Lessons for next time... leave the sky alone until oils if the color difference is so stark or use ultramarine instead of umber for those portions.

Glazing was much more successful in the lower, warmer areas of the background although the only parts where the acrylic really shows through now is in the rocks, island masses, and highlighted portions of the waterfalls.

Between scumbling, glazing, and varying amounts of opaque paint there are dozens and dozens of layers over the whole thing.  I'm a big fan of Winsor Newton's fast-drying oils, generally using just linseed oil to thin them out when needed.  They're dry (or at least enough to work over) within a few hours.  For me that's more valuable than painting wet into wet, but it does mean repainting anything that doesn't come out right.  This made doing the clouds especially difficult, but considering they are my favorite subject matter to paint I was okay doing it again and again.

In all this was a HUGE learning experience.  It gave me the opportunity to try a lot of new things and I feel a lot more confident in approaching future paintings.  It's become a pretty personal piece as a result and I'm quite pleased with the finish.  Enough so that it's hanging over my TV :)


Thanks to everyone who helped along the way offering criticisms, suggestions, compliments, and encouragements.  There are too many to name, but I truly appreciate your continued support!

Tuesday, September 20, 2011

Cascade step 09

Step 09: Acrylics complete

It's been awhile...  After a fairly lazy summer work came back in full-swing with September.  Anyways, here's an update!


Above is the finished underpainting.  It's not perfect, but it's close enough that I feel confident moving into oils (and color) at this point.  In general I tend to get dark really fast when painting, so a big challenge with this was keep everything light enough for glazing over the top later.  That bottom-right corner came out darker than I would have liked though.  Also, please forgive the distorted photo, it's pretty wonky in places.

Friday, August 26, 2011

Cascade step 08

Step 08:  Acrylics WIP


Not a whole lot to say here...  The plan is to lay out the values in raw umber and white acrylics and finish primarily through oil glazes.  The benefit to acrylics here (for me anyways) is that they dry so fast.  I can keep repainting areas until they look the way I want and since there are only two colors at this point all I need to worry about is value.

Monday, August 22, 2011

Cascade step 07

Step 07:  Drawing

It's finally time to take it to the canvas!  Or in this case... gessoed masonite.

Being the extraordinarily inefficient mess that I am, I decided to grid off my board (36x24 inches) and redraw the entire thing by sight rather than finding a way of just tracing/transferring my digital rough.

In truth, there were some areas of the dragon and rocks that I had been planning to redraw the whole time, so for the moment that approach seemed to make sense.  Was it worth it in the end..?  Eh, probably not; but after redrawing the head and feet 80 times each I did manage to end up with a drawing I was pleased with.

Please forgive the crappy photo:


Wednesday, August 17, 2011

Cascade step 06

Step 06: Lighting a model

If my dragon was instead a dude with a sword, or a woman on a bench, then this would be the time to hire a model and take some pictures, right?  That's a little harder with mythical creatures, so the next best thing is building a model.  I don't usually work this way, but was inspired by some of many great artists who do (James Gurney for instance).

In the images below, the model is about 15 inches long from nose to tail stub.  It's made out of plasticine, and mounted on a wire armature attached to some pipe plumbing.  I modeled him out only from the view required, so from any other angle it's just a deformed lump of clay.  And that's good enough.  On to the lighting!


This guy is out in the open air (in my illustration), with means there's ambient light from a dozen different angles, plus the intense sunlight coming in from the left.  To get all the shadows, highlights, and rim-lights in the right position, I set up a tripod and took about 8 different shots, each with lighting from a different angle that I needed.  (I only posted 3, but you get the idea.)  I don't have 8 lights, nor the patience to get them all working right simultaneously, so I shot them individually and would stitch them together later in Photoshop.


This was the end result.  It's not perfect, but the process gave me a much better understanding of the dragon's form and a great reference for painting later that will hopefully lead to fewer mistakes.

Friday, August 12, 2011

Cascade step 05

Step 5: Color studies

In general, if your image works in grayscale, it should have no problem working in color.  I was pretty happy with the black and white version, but getting a palette I'm happy with usually takes a few tries, so I wanted to do a few quick tests first.


These were basically done with 'Overlay' and 'Color' layers on top on the image, with some Adjustment Layers here and there.  I wanted the Sun to be low, not quite sunset, but getting there, and the colors needed to reflect that.  There were things I liked about each of them, and in the end I came up with a concoction of all 3.


As I got into it, the image became darker overall and I reworked part of the sky into something that felt more appropriate.  Now I had a much better idea of the lighting which would help for building a model in the next step.